Isness: Using Multi-Person VR to Design Peak Mystical Type Experiences Comparable to Psychedelics
David R. Glowacki, Mark D. Wonnacott, Rachel Freire, Becca R. Glowacki, Ella M. Gale, James E. Pike, Tiu de Haan, Mike Chatziapostolou, Oussama Metatla
April 21, 2020 DOI: 10.1145/3313831.3376649 via OpenAlex
Summary
AI-generated from the abstractA virtual reality (VR) experience called 'Isness', designed using concepts from psychedelic research, can induce mystical-type experiences (MTEs) comparable to those from high doses of psilocybin or LSD. In a study of 57 participants, responses to a standard psychedelic experience questionnaire showed MTEs similar to those reported in double-blind clinical trials. The authors suggest that both psychedelic drugs and VR belong to a broader spectrum of psychedelic technologies. Within a supportive setting, VR can create conditions for MTEs that participants find insightful and meaningful.
Study at a glance
| Characteristics | Observational study Double-blind |
|---|---|
| Sample size | 57 |
| Population | Participants in a multi-person VR journey |
| Citations | 53 |
| Key finding | VR experiences can induce mystical-type experiences comparable to those from high doses of psilocybin and LSD. |
Abstract
Studies combining psychotherapy with psychedelic drugs (PsiDs) have demonstrated positive outcomes that are often associated with PsiDs' ability to induce 'mystical-type' experiences (MTEs) - i.e., subjective experiences whose characteristics include a sense of connectedness, transcendence, and ineffability. We suggest that both PsiDs and virtual reality can be situated on a broader spectrum of psychedelic technologies. To test this hypothesis, we used concepts, methods, and analysis strategies from PsiD research to design and evaluate 'Isness', a multi-person VR journey where participants experience the collective emergence, fluctuation, and dissipation of their bodies as energetic essences. A study (N=57) analyzing participant responses to a commonly used PsiD experience questionnaire (MEQ30) indicates that Isness participants had MTEs comparable to those reported in double-blind clinical studies after high doses of psilocybin & LSD. Within a supportive setting and conceptual framework, VR phenomenology can create the conditions for MTEs from which participants derive insight and meaning.